First Devlog
I have started with this with this project to see how certain unity options work, I would like to leave a simple but quite polished game.
It took me a few days to do all the movement of the character, it's fun to see how the cannon follows the body of the tank.
From the character create an enemy that has 3 interactable behaviors between them, thus creating 6 types of enemies in total.
Then create the logic of the levels to be able to win or lose, some curtains at the beginning of the level where you can see the stage a few seconds before playing, an audio system and a menu with submenus to be able to navigate through the game.
Now that I have some mechanics done and a game so to speak "Base" I would like to dedicate my time to make some art and put it all together, all the graphics have to be improved.
Leave a comment
Log in with itch.io to leave a comment.